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Thursday, February 21, 2013

Design Project Day 3

CHOOSE PHASE

  1. It fits all of our criteria except the part of difficulty. It is a little more difficult then we thought it would be.
  2. The parts we are keeping are our theme, war zone, size, colors, the simple things like that.
  3. We are going to change the firing mechanism and the return system to reset the game. Also we are going to add a coin slot on a free game. Our firing mechanism will then be changed from a rubber band to a kid flicking the ball.
IMPLEMENT PHASE

  1. First we need the firing area, the war zone area, the box or game area/land, then the reset mechanism, coin slot, then lastly the design and appealing part of it.
  • Armando-design, assembely
  • Austin-shooting, reset mechanism, assembly
  • Kevin-shooting, reset mechanism, assembly
  1. Camo design, duct tape, string, markers, jello. 
  • Austin-duct tape
  • Armando-Camo design, markers
  • Kevin-string, celebratory cupcakes 

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